For a high-level videogame maker, the late 1990s were an intense period. Half-Life and Metal Gear Solid were both on the shelves and both implied, the former subtly and the latter explicitly, that ...
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GameSpot may get a commission from retail offers. Daikatana has been a mainstay in the gaming press for several years following Ion Storm's claims that the game would revolutionize the first-person ...
Doom, Wolfenstein, and Quake co-creator John Romero says that he "supports" a remake of 2000 shooter Daikatana. Developed at Ion Storm, after Romero parted ways with id Software, Daikatana struggled ...
Picture this. Hiro Miyamoto, the leader of the renowned Miyamoto clan, is practicing in his dojo one day. Suddenly, a stranger appears, filling Hiro's head with all sorts of flights of fancy. It seems ...
It's funny how the industry works -- Daikatana, one of the PC market's most anticipated (and most hyped games), is still in the works, yet the N64 and perhaps even the Game Boy Color port of the game ...
It was gaming's big millennium flop. John Romero, respected around the industry for his pioneering work on Doom and Quake, promised the world that he'd make it his bitch. Huge advertising campaigns, ...
Doom and Daikatana designer John Romero is "starting to work" on a new shooter - his first in 14 years. Romero, who rose to fame thanks to his contribution to id Software's Doom and later gained ...
I was poking around at John Romero's website on the Daikatana page. The most interesting little bit is that Romero posted the ROM for the GameBoy Color version of Daikatana, unreleased within North ...
The confluence of talent that coalesced to form id Software in 1991 was a once-in-a-lifetime team. Programming whiz kid John Carmack was obsessed with squeezing every drop of performance out of the PC ...