Buried like some kind of cursed treasure at the bottom of this week’s episode of the official Xbox Podcast was news about Playground Games’ long-awaited Fable. I call it “treasure” because it included ...
One of the best things a video game developer can do is give players more ways to experience a game’s universe before release. For Halo 2, it was the I Love Bees ARG; for Dead Space, it meant an ...