Dominik Bošnjak is a freelance writer from Croatia. He has been writing about games for as long as he can remember and began doing so professionally in 2010 because an opportunity presented itself ...
Watch the latest Path of Exile 2 trailer to see what's coming with the Dawn of the Hunt content update, which brings the new Huntress class, a dexterous Spear and Buckler user specializing in hybrid ...
Path of Exile 2: 10 Minutes of Stompy Bear Druid Gameplay The Druid as a bear in the Path of Exile 2 endgame is extremely fun. Layer on some auras, quickly build up some rage, then nearly endlessly ...
Josh Cotts is the Lead Features and Lists Editor at GameRant. He graduated Summa Cum Laude from Arizona State University in 2019 with a B.A. in Mass Communications & Media Studies and has been ...
Path of Exile 2 has been my hyperfixation since it was the review period for Early Access. With about 80ish hours in the game, so far, and more to come, Grinding Gear Games’ dedication to making this ...
This is an End-Game build guide. This build has very specific gear and stat requirements. Do not try this if you are not at least level 80 with 3 ascendancies completed. The planner below outlines all ...
Many studios have tried to match the success and legacy of Diablo II over the years. The 2000 action-RPG (ARPG) by Blizzard Entertainment has long been considered the gold standard for fantasy dungeon ...
There are some games, really good games, which are time vampires. They entice you with engaging gameplay, snatch your gaze with beautiful visuals, and trap you in a vice of challenging fights you ...
Path of Exile 2 is one 2024 ARPG I’d been looking forward to all year. Diablo 4 is my main one genre beacon, really, so I’d been secretly hoping PoE 2 wouldn’t arrive as I’m knee-deep in Vessel of ...
It's not often that you get to interview a game's director while they're in the middle of a boss battle, one that they probably had a hand in creating. Yet here was Grinding Gear Games' Jonathan ...
Grinding Gear Games (GGG) was founded in 2006 by Chris Wilson, Jonathan Roger, and Erik Olofsson. With the goal of creating an innovative online role-playing game that would appeal to hardcore gamers, ...