The metaverse is on its last legs as VR is eclipsed by AI. But that's not the only thing that went wrong for Meta's VR ...
In October 2021, Facebook CEO Mark Zuckerberg sent his trillion-dollar social media company into a new direction. Facebook changed its name to Meta and Zuckerberg set his sights on a new horizon, the ...
Virtual reality was once promised to be the future of not only video games, but social media. Is that future still possible? NPR's Ailsa Chang talks to Vishal Shah, VP of the Metaverse, to find out.
AWE USA 2025 is set to include speakers from some of the biggest names in the XR industry, including Oculus & Anduril founder Palmer Luckey, along with Jason Rubin—one of the only remaining early ...
Luckey founded Oculus and sold it to Facebook for $2 billion in 2014. He wants the metaverse to be built, but says Facebook's current product Horizon is "not good." Still, Luckey sees the possibility ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More It’s now two years since Facebook changed its name to Meta, ushering in a ...
Meta's Reality Labs department has lost $21 billion in the last 18 months and $34 billion since its launch, raising concerns about the success of its Metaverse ventures. The concept of the Metaverse ...
TORONTO, ON and BRIDGETOWN, BARBADOS / ACCESSWIRE / February 16, 2022 / Oasis Digital Studios Limited ("Oasis"), a wholly owned subsidiary of Liquid Avatar Technologies Inc.
Meta CEO Mark Zuckerberg’s dream of creating virtual worlds in which we can hang out with our friends, attend work meetings, and play games has been a disaster for a while now. The company has lost ...
The metaverse is a giant online game. And it’s virtual reality. And it’s blockchains. In fact, there are a great many definitions of what the metaverse is–probably close to as many as there are people ...
It wasn’t all that long ago when “the Metaverse” was being pushed hard in certain corners of the Big Tech universe. What was it? It wasn’t always clear — something about a virtual but realistic place ...