The co-director of the Final Fantasy 7 Remake trilogy has confirmed the decision to stick with Unreal Engine 4 for the third game, and explained the reasoning behind it.
Unreal Engine 5.4 delivers massive CPU and GPU performance improvements over the initial UE5.0 release, with The Matrix Awakens tech demo enjoying a healthy 40% upgrade in CPU performance when powered ...
UE5 is getting used in cinema, and director Gore Verbinski is about as happy about it as the gaming community.
Unreal Engine 5.5 has some exciting new rendering improvements, with Nanite now capable of rendering Skeletal Meshes incredibly fast says Epic Games (which is currently an Experimental feature) and ...
Syracuse University Graduate who won't stop talking about video games. Firmly believes the greatest game ever made is Ape Escape 3 for the PlayStation 2. Currently, his newest interest is finding a ...
Joe Grantham is a contributor from the UK with a degree in Classical Studies. His love for gaming is only rivaled by a deep passion for medieval history, which often seeps into his articles. With over ...
Creative Bloq on MSN
Why Gore Verbinski thinks Unreal Engine is to blame for bad movie CGI
The Pirates of the Caribbean director isn't a fan.
Unreal Engine has infiltrated the world of film over the past few years, including Amazon's Fallout, but Gore Verbinski isn't ...
As Verbinski explained, Unreal Engine 5's approach to light and its application in scenes doesn't work with films aiming for a photorealistic presentation. The filmmaker says that this tends to create ...
Yes, I know I sound like a stuck record here, but it's really not the engine that's at fault. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Add ...
Big news in the world of Team Green. Xbox Game Studios owned 343 Studios, the team championing the Halo franchise has rebranded to become Halo Studios. Not only that, the way Halo Studios will make ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...
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