Most video game patches fail to generate anywhere near the interest as Doom’s promised Vulkan patched. It’s no surprise, really: Doom is one of the best games of 2016, Vulkan’s an intriguing, more ...
Doom, the very first one, was widely regarded to have pushed the boundaries of PC gaming and graphics of that era, with its 3D graphics, 3D maps, networked multiplayer, and mature rating. Ever since ...
GamesBeat Next unites gaming industry leaders for exceptional content, networking, and deal-making opportunities. Join us on Oct 23-24 in San Francisco. Register Now The Khronos Group, a consortium of ...
A new era of PC gaming kicked off on Tuesday as the next-generation of open graphics technology arrived with a bang—including graphics drivers and a game you can play today. This morning, the Khronos ...
Games on devices of all kinds could soon be running better because Vulkan, the successor to OpenGL, has finally been released officially. The new standard gives developers low-level access to discrete ...
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Khronos Group, an open consortium of industry-leading companies dedicated to creating advanced interoperability standards, has announced the release of Vulkan 1.4, the latest version of its ...
Intel have gotten off the beta fence and announced official support for the Vulkan API in their latest graphics driver update. This isn't the first time Intel have dabbled with the Vulkan graphics API ...
DirectX 12 is likely the best-known 3D graphics application programming interface (API) for Windows 10, and it’s used for today’s advanced PC games and virtual reality (VR) solutions. However, there’s ...
Khronos Group, an open consortium of tech companies focused on interoperability standards, has announced the release of Vulkan 1.4. It’s the latest version of its royalty-free, cross-platform 3D ...
Intel just shipped a new Windows driver for its integrated Iris 500 and 600 GPUs which finally supports the Vulkan graphics API. This is wonderful news for a number of people. If you have a consumer ...
Psst: the games you play might not look as good (or run as smoothly) as they could. In many cases, the overhead from graphics standards gets in the way -- Apple went so far as to develop its own ...
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