local Holder = Instance.new("Folder", game.CoreGui) Holder.Name = "ESP" local Box = Instance.new("BoxHandleAdornment") Box.Name = "nilBox" Box.Size = Vector3.new(1, 2 ...
is an experimental imperative music sequence generator engine. It allows you to programmatically create music sequences either in plain Rust as library (static, compiled) or in Lua as a scripting ...
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