
Pivot Animator
Pivot Animator 5 beta Now available 26/07/2021 The beta version for the new and improved Pivot Animator with many new features as listed on the Download page.
Topic: 1.1. Overview - Pivot Animator
1.1. Overview Pivot Animator is designed to be a user friendly way of creating 2D stick-man and sprite animations. The basic concept is that objects can be easily moved and positioned by dragging …
Topic: 1.4.7. STK Files - Pivot Animator
The library can be quickly opened in your default web browser by clicking ' Download Figures ' in the Help menu of Pivot Animator. The library can be filtered based on category or Pivot version using the …
Pivot Animator
Windows Defender is currently giving a warning about the Pivot Animator installer as a virus. This is a false positive and we're doing all we can to get it resolved as soon as possible. The installer does …
1.5.1. Creating a Basic Inbetweening Sequence - Pivot Animator
Rotating a stickman anti-clockwise by 360° in increments of 120° using 4 key frames (shown with an outline). Going directly from the 1st to the 3rd key frame would result in a 120° rotation clockwise. …
Topic: 1.2.2. Positioning Figures - Pivot Animator
A figure consists of 'segments' (lines, circles or images) connected in a treelike structure by pivoting joints. Click and drag the red handle at the end of each segment with the mouse cursor to rotate it …
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Pivot Animator
Pivot Animator создан в качестве легкого для пользователя способа создания двумерных анимаций в стиле стикман. Главный принцип заключается в том, что фигурки могут легко …
Visión General Pivot Animator está diseñado para ser de una manera fácil de usar para crear animaciones 2D stick-man (hombre de palo). El concepto básico es que las figuras de palo se …
2.1. Overview Pivot Animator is designed to be a user friendly way of creating 2D stick-man and sprite animations. The basic concept is that objects can be easily moved and positioned by dragging …
Topic: 1.3. Creating Figure Types - Pivot Animator
Figure types are built from lines or circles, called segments, and additionally polygons. After building a figure type, it can be saved as an STK file from the File menu to share with others or use later. It can …